Secure Your Victory with the Best TH13 War Base Layouts – Latest Updates Included for Unbeatable Defenses!
Looking for the top TH13 war base designs to ensure your Clash of Clans victory? Look no further! Our blog page is the ultimate resource for the latest and most effective TH13 war base layouts, with updates included to ensure unbeatable defenses against even the toughest opponents.
Our knowledgeable staff has meticulously examined each base design in the game to identify its advantages and disadvantages before selecting the most potent and creative ones. We have tested each layout against a variety of attack strategies and fine-tuned them for maximum defense, so you can be sure that you are getting the best possible protection for your village.
Each plan is thoroughly described and illustrated on our blog page, along with details on trap placement, building configuration, and defensive tactics. We will walk you through each step of building your base, from selecting the right design to placing your defenses in the most effective locations.
With our latest updates, you will always be one step ahead of the competition, with new and improved layouts that take advantage of the latest features and strategies in the game. Whether you are a seasoned veteran or a new player just starting out, our TH13 war base layouts will give you the edge you need to dominate your opponents and secure your victory!
Read Our : TH13 Farming Bases
Table of Contents
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 1
Symmetrical, but tough. This TH 13 anti-3 war base won’t be an easy ride for both ground and air attacks. Expect to see some failed 3-star attacks! Especially with that overlooked Inferno Island on the western end.
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 2
This anti-2 will likely leave attackers nice and frustrated after failed War and Clan War League attacks. The Town Hall is tucked away just the right amount to give the impression of an easy star snipe. The Inferno Towers, Clan Castle warriors, traps, and scattershots will prove you wrong!
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 3
This asymmetrical Town Hall 13 makes extensive use of the available space and is difficult to predict. The east end of the base looks like a great entry line, but when your Clan Castle troops become activated in range of the Mortar farm, attackers’ plans will likely go right out the door. Once they make it to the western end, the Tornado Trap and Giga Inferno/Scattershot combo will melt away low-HP troops. Allow your clan mates to FC this base to witness the unbridled power!
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 4
The strength of this enormous TH 13 war base, which occupies nearly every square of your base, lies in the defenders’ utter unpredictability. Between the exposed Royals and the troll spring walls, attacking this base is extremely deceptive. The epitome of anti-2!
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 5
war anti-2 war base for Town Hall 13! This base is fun for ground troops – and by fun, we mean fun for you, not your attacker 😎. Just about every path leads to either a dead end, or Bomb / Giant Bomb. We also love all the tier 1 defenses on the perimeter to aggro troops around the base and not inside. Due to the unpredictable pathing, very successful in clan war.
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 6
This war base has NO shortage of troll Springs! Look at how many “openings” in the walls are being protected by a Spring Trap. Six… to be exact 😉. The rest of the base is just as tricky as dealing with those Spring Traps! Even for seasoned gamers, evenly dispersed high-HP defenses, compartment heavy, and defense farms won’t be simple to strike!
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 7
Extremely tough Anti-2 core, with just enough lower-tier defenses around the base to keep your enemies aggroing in a circle! Weakened enemy troops will have a HARD time dealing with everything inside the walls. Not to mention the X-Bow farm on the north, and the dual Scattershots protecting your Town Hall. On defense, witches are suggested for this base’s badassery!
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 8
VERY deceiving Anti-3 TH 13 war base! There is a good chance the enemy will GREATLY underestimate the southern portion of this base. Between the Royal farm, Tornado Trap, Bomb Towers and outlining Scattershots, you have to expect a HUGE portion of the attacking Army will get wiped out just trying to get to the Town Hall. It’s not easy to navigate the rest of the base either. particularly when the Eagle starts to play! 💥🦅💥
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 9
Anti-Bowler / Anti-Electro Dragon TH 13 war base. This layout takes up a massive portion of real estate, utilizing very spacious compartments to house your defenses. Due to the size of the compartments and how spaced out your buildings are, this layout is bound to be difficult for Bowler and/or Electro Dragon attacks!
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 10
This TH 13 war base is sneakier and trickier than an untrained attacker might initially think! The reason being is the high DPS defenses (such as the Scattershot / Inferno Tower / X-Bow) are spread out to prevent Freeze Spells from getting double and triple value. The 3-star attack will most definitely be saved thanks to the absence of “farms” in this base.
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 11
Anti-Wall Wrecker beast of a war base! With Wall Wreckers, you want to be able to get as much value as possible by smashing through multiple layers of the enemy base. This base does not make that easy! Attackers will undoubtedly be stopped by asymmetrical defenses with dispersed high-DPS in a clan war.
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 12
This TH 13 war base’s core is VERY DIFFICULT TO ATTACK. No matter what strategy is involved. With an extremely protected Eagle, the attacker better hope they bring enough Freeze Spells to the battle!!
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 13
Your classic Anti-2 war base, just beefed up! This base is designed to aggro attacking troops around that center ring, while avoiding the core. This is done by placing low-tier Defenses and trash buildings outside of walls, to cause troops to ‘spiral’ around the layout. The center of this TH 13 battle stronghold is EXTREMELY HARD TO ATTACK. Excellent for Clan War League. FC it!
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 14
Asymmetrical TH 13 Anti-3 war base. While the Town Hall might not be the toughest to get access to, the attacker will have anything but an easy time dealing with the rest of the base. And that is the recipe for successful Anti-3! Keep a close eye on the multi-target Inferno Tower, as there’s a good chance it will remain standing at the end of the match. 🔥🏆
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 15
This compartment-heavy base will be a nightmare for melee ground troops!! A next-to-impossible lure for your defending Clan Castle, and an Eagle that’s no easy reach, this base guarantees supporting defenses from every angle. Not to mention the crazily OP Town Hall chamber and the two Scattershot mini-islands… In Clan War League, this is DEFINITELY a base to operate. On defense, a Lava Hound and Witches are advised to further confuse the attacking forces.
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 16
This base is oddly more deceiving than it appears. Let’s face it—some of these divisions are too large! Especially the Clan Castle / Eagle compartment in the core, along with the two Scattershot compartments. Whoever is attacking this base better hope they can properly time their Freeze Spells, or it will be over quicker than a Valkyrie spins!
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 17
A well-rounded anti-3 TH 13 war base. Amazing at defending air snipers looking to hit your Town Hall! It’s not simple to control the remainder of the base either… Up to the very last moment of the war, defending your Eagle on the Royal farm will prove to be difficult. A Lava Hound is recommended for your Clan Castle, because the Lava Pups will pair very nicely with this layout. Great for Clan War.
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 18
This TH 13 war base is extremely well-rounded. Carefully placed defenses and compartments will make this tricky for most attackers! Between the Eagle and Scattershots on the east, Royals on the west, with a centrally-located Clan Castle, you have ample defense no matter what direction the enemy unwillingly comes in from! Ice Golems and splash are recommended in the Clan Castle. ❄️
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 19
A very well-designed Anti-3 TH 13 war base, designed to devalue Wall Wrecker deployments (which are very popular at Town Hall 13!) If the Enemy snipes the Town Hall for the ‘easy’ 1 star, the rest of the base won’t be a walk in the park! Especially with that brick house eastern portion. Ice Golems and Baby Drag are recommended for the Clan Castle!
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 20
The majority of the available space is used by this Town Hall 13 war base to make it more difficult for the opposition to shoot a specific structure. Several large compartments with no shortage of defenses, Spring Traps in openings for ground troops, and a Trap farm in the core all make for one very effective war base.
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 21
Pro-style war base for Town Hall 13! Between the asymmetrical wall layout, and exposed defenses, attacking troops will likely aggro to unintended spots on the map! The somewhat reachable Town Hall also ensures attackers won’t get high value out of their Siege Machine deployment. We recommend Ice Dragons on defense for this base!
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 22
Centrally-located Town Hall, Clan Castle & Scattershots means your attackers will have to REALLY earn every star they get! On the east and west ends of this base, the dual Double X-Bow Islands will hold firm while sapping the might of the attacking forces. Very effective base for Clan War League. Try it today using the button below!
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 23
Asymmetrical BEAST of a Town Hall 13 war base. The eastern end of this base is JAM PACKED with hidden goodies for your attackers, while the west end base holds your highly-defended Eagle Artillery. Right in the center of this base is your Clan Castle which provides 360 degrees of coverage to prevent the enemy from chipping away at your base. Ice Golem and Witches are recommended on this base.
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 24
A ring base with an EXTREMELY overpowered center-compartment! Take a look at the sheer amount of hidden Traps, Bombs and Teslas that surround your Town Hall. Attacking troops that make it that far are in for a real treat 😉. Not to mention the surrounding ring that’s full of both defense and trash buildings to aggro troops right around the perimeter and away from your core. Lava Hound and Balloons are recommended for this base!
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 25
The cornerstone of this foundation are three MASSIVE Inferno Tower Islands. High-HP defenses that are ready and willing to destroy any soldier that approaches too closely encircle your Town Hall fully. We also really like how centered your Clan Castle and Eagle Artillery are on this base. You may be sure that the enemy will have a VERY hard time carrying out a successful attack if those are difficult to access.
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 26
Compartment-heavy Town Hall 13 war base. With your Clan Castle, Eagle Artillery and Town Hall all relatively close to the core, you can be certain attackers will have a tough time getting anything beyond a 50% 1-star. You gain from the wide-layout that makes up the majority of the base since it renders pathing prediction useless.
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 27
No shortage of compartment on this Town Hall 13 war base! While the compartments are somewhat small, it prevents ground melee troops from effectively mowing down packs of buildings inside (think Valkyrie attacks!). Your centered Clan Castle, Eagle Artillery and Town Hall also make anything beyond a 1-star attack very tough to reach. EXCELLENT base to use in Clan War League.
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 28
Anti-2 star war base for Town Hall 13. The core of this base holds 3 of your Royals, two Scattershots, your Eagle Artillery and a slew of hidden goodies! If the enemy makes it into the core, they will have a very difficult time competing once your Giga Tesla joins in on the fun! ⚡️⚡️⚡️
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 29
This asymmetrical & compartment-heavy Town Hall 13 war base is a nightmare for ground troops! Pathing will be very difficult to predict, and attackers will have to navigate through Tesla Farms, Trap Farms and outer-storages in order to get to your core. We recommend Ice Golems on defense to freeze up any overzealous attackers ❄️.
Town-hall 13 War Base (Th13 War Base) (Anti 3 Star) – 30
Asymmetrical anti-3 war base for Town Hall 13. Finding an entry line on this base will be tricky for anybody… even veteran Clashers! While this base can technically be considered anti-3, attackers won’t have it easy with the centrally located Clan Castle and Eagle Artillery. Not to mention the exposed mix of tier-1 defenses and trash buildings that help to aggro troops around the perimeter. Excellent base for Clan War League, as attackers will get just 1 chance at a successful hit.